EXTERNAL

External resources, articles, tools, and papers.

Underactuated Robotics - MIT

Algorithms for Walking, Running, Swimming, Flying, and Manipulation

Robust Control Theory - Carnegie Mellon

Introduction to robust control theory and related topics

The Book of Shaders

GLSL primer with interactive playgrounds

Shader Toy

Community-driven GLSL gallery & live coding arena

Graduate Course in Applied Cryptography - Stanford

A book from Dan Boneh and Victor Shoup

Basics of Compiler Design

An introduction to compiler design by Torben Mogensen

Parallel & Distributed Systems - MIT

Research projects and publications from the MIT PDOS group

Inigo Quilez Articles

Math & rendering tricks for real-time graphics

Physical Based Rendering

A comprehensive guide to physically based rendering techniques

Raytracing in One Weekend

A series of books on raytracing techniques

Convex Optimization - Boyd & Vandenberghe

A comprehensive guide to convex optimization techniques

Algorithmica/HPC

High performance computing algorithms

Bit Twiddling Hacks

A public-domain collection of low-level bit manipulation techniques

Project F

FPGA graphics, RISC-V and hardware

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