EXTERNAL
External resources, articles, tools, and papers.
Algorithms for Walking, Running, Swimming, Flying, and Manipulation
Introduction to robust control theory and related topics
GLSL primer with interactive playgrounds
Community-driven GLSL gallery & live coding arena
A book from Dan Boneh and Victor Shoup
An introduction to compiler design by Torben Mogensen
Research projects and publications from the MIT PDOS group
Math & rendering tricks for real-time graphics
A comprehensive guide to physically based rendering techniques
A series of books on raytracing techniques
A comprehensive guide to convex optimization techniques
High performance computing algorithms
A public-domain collection of low-level bit manipulation techniques
FPGA graphics, RISC-V and hardware