EXTERNAL

External resources, articles, tools, and papers.

Underactuated Robotics - MIT↗

Algorithms for Walking, Running, Swimming, Flying, and Manipulation

Robust Control Theory - Carnegie Mellon↗

Introduction to robust control theory and related topics

The Book of Shaders↗

GLSL primer with interactive playgrounds

Shader Toy↗

Community-driven GLSL gallery & live coding arena

Graduate Course in Applied Cryptography - Stanford↗

A book from Dan Boneh and Victor Shoup

Basics of Compiler Design↗

An introduction to compiler design by Torben Mogensen

Parallel & Distributed Systems - MIT↗

Research projects and publications from the MIT PDOS group

Inigo Quilez Articles↗

Math & rendering tricks for real-time graphics

Physical Based Rendering↗

A comprehensive guide to physically based rendering techniques

Raytracing in One Weekend↗

A series of books on raytracing techniques

Convex Optimization - Boyd & Vandenberghe↗

A comprehensive guide to convex optimization techniques

Algorithmica/HPC↗

High performance computing algorithms

Bit Twiddling Hacks↗

A public-domain collection of low-level bit manipulation techniques

Project F↗

FPGA graphics, RISC-V and hardware

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