~ EXPERIMENTS

A set of publicly disclosed early concepts and experimentations; some of them might end up evolving into a product or library.

LSA.001: LLM SPRITE ANIMATOR

Uses a set of large language model constraints to generate cohesive sprite sets or image sequences.

LSA.002: LLM IMGSEQ ANIMATOR

Applying similar constraints (LSA.001) but with a base-image to start with.

ACL.001: ACTUATOR CONTROL LIBRARY

Rust library that controls actuators through the CAN protocol. Precise motion, safety constraints and intuitive interface.

ACL.002: ROBOTIC LIMB & FACETRACKING

3D printed chassis that combines two BLDC motors controlled by the xy positions and confidence of the face-tracking output.

CMP.001: CUSTOM MP4 PARSER

High-performance mp4 container parser written in Rust and compiled to wasm generating WebEncoder compatible packets.

CMP.002: WEBGPU MP4 PLAYER

WebGPU worker that renders the parsed video on the canvas.

CMP.003: LIVE AUDIO PROCESSING

Using CMP.001 and the AudioWorklet api for performant live audio processing. Able to send JS functions to the worker which then uses them as a processing callback.

PNS.001: PARALLEL NNs & SHADERS

Exploring GLSL and its ability to train a neural network as well as visualise it.

WGE.001: WEBGPU EDITOR

Browser-based editor for WGSL code with live compilation and realtime feedback.

LBC.001: LOCAL BOOKMARK CATEGORIZATION

Privacy-preserving library and cli written in rust. Collects browser bookmark data, creates embeddings using open-source models and stores them. All locally.

SEE MORE [X_HIGHLIGHTS]

~ SUBDOMAINS

Many experiments will be using a subdomain at their early stage. These can also be resources, utilities or demos.

ODIN THE ROGUE

Low-poly, turn-based rogue-like written in odin-lang and passed through c and emscripten to wasm to validate the posibility of running odin in the web.

MECH.WAVEFNX

A collection of materials and tools related to mechanical engineering and robotics.

~ OPEN SOURCE

Libraries or gists that are currently publicly released. Most under MPL2.0 or MIT.

SIGMUND

A tool for quickly collecting function selectors and decoding signatures from bytecode.

SHAMIRS

A cryptographic library for splitting and reconstructing secrets using shamir's secret sharing.

AUDIO CTRL SHADERS

Audio-reactive shader implementation in odin-lang, using miniaudio and raylib. This is a gist, result of larger experiment with audio-controlled shaders that use FFT to manipulate the visualisation.

ISUP

Configurable library for monitoring, ranking, and evaluating network endpoints with the ability to use preset or custom algorithms.

SEE MORE [GITHUB]